According to the latest reports by, Diablo Immortal has earned almost $50 million in the first month of its release. However, the game appears to have survived t in fact, the sales suggest Diablo Immortal has performed better than the community had anticipated. Moreover, a significant part of the gaming community still does not accept mobile as an equal competitor to goliaths in gaming platforms.ĭiablo Immortal failed to live up to the hype in various ways, and players showered their frustration through negative reviews. Making the title mobile-exclusive was not a good idea either, as many players expected the next installment to arrive on other platforms as usual before Blizzard hinted towards a mobile release. The system is designed to drain away all your real-life savings through microtransactions, and the MMO cannot be wholly enjoyed without spending a sum of cash. Diablo Immortal requires a staggeringly high amount of real-money investment to adorn the character with the best gear.īlizzard Entertainment‘s new MMO has a progression system concentrating primarily on real-life money. Diablo Immortal is plagued with the greediness of developers and heavy monetization. The title dominated different podiums unfortunately, they were for negative rankings alone.ĭiablo Immortal stooped down to second-worst user-rated game on Metacritic, and it did not take long to achieve the first spot. The latest title by Blizzard was infested with controversy before its launch, and things appeared to only get worse for Blizzard’s latest mobile title after its release. Diablo Immortal is a free-to-play MMORPG by Blizzard that is set between Diablo II’s and Diablo III’s events.
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